Elessar wrote:you had a lot of problems w/ the M249 in the field?
All the time. It was even touchier than the 16s. Maybe we just had crappy SAWs, but in all three of the infantry units I served with, you couldn't get that POS to fire more than 15 rounds before jamming.
I've not heard contrary, I've just not really heard at all. I'd heard stories of the M4 being a bitch with stoppages in hostile environments but not the 249.
We were still using straight-up 16s when I was active, and they were certainly annoying with stoppages and jams (another thing I'd like to see on the various shows, but that's not Hollywood.) Ironically, the M16 I carried in my Germany unit (1/7 Infantry) actually fired
better when it was a little dirty. Nobody could quite figure that one out, including the armorer who experimented and found that to be the case. So when we were in the field, I was the only person in the company who had written authorization by the SGT running the arms room to not clean my rifle every day. It was very amusing, actually.
What about the 240?
Only messed with that in Basic. Since my unit was Mechanized Infantry (now phased out, I believe, with all Army grunts trained on the M2 Bradleys), we already had heavy 7.62mm support in the form of the coax machine gun on the Bradleys, so it was decided that we didn't need 240s. I think there might have been just one in the entire company and it was on one of the supply trucks.
If we expanded to a whole 4-man team I'd probably like to see: M4, M4/203, M240, and then possibly a DMR or M24 or something.
I'm not sure if a M24 is actually necessary and would probably just stick with another M4 there. Snipers were actually pretty rare in the units I served with (no surprise, really, since it's hard to sneak up on someone with a 26 ton diesel engine, especially with four to a platoon, 13 to a company, and so on), and while we ostensibly had one trained sniper per platoon, I don't know if we even had any M21s (which is what the Army used instead of the 24) in the company. With SG-1 being more of an advanced "First Contact" team, I'd think having a DMR would be slightly overkill since Jack would honestly be the only person on the team trained to use it correctly and you'd want him in the middle of the crap like a good officer. For an assault team? Absolutely they need a sniper, although I'd be tempted to have the guy use something even bigger, like the Barrett M82. Bet that'd cause a couple of Jaffa to reconsider their plans.
![Smile :)](./images/smilies/smile.gif)
Yeah, I LIKE the P90 but I don't know why it became their standard issue weapon.
Because it's futuristic looking and most viewers wouldn't realize that it's really
not the kind of weapon a line infantry guy would carry. Given that SG1 is ostensibly the first contact team, I'm generally okay with them carrying it because it's small and unobtrusive. It's just when they go into a situation knowing that a firefight is waiting that I shake my head. Somebody like Carter or Jackson? Yeah, I could see them carrying it more often because they're basically POGs, but Jack is supposed to be trained as a super-ninja, so he should have carried something to show that.
By the way, an option I forgot to mention that might bear consideration -- for close quarters combat, what do you think of the Saiga 12ga?
Never messed with them, although I have handled a USAS-12 and it was
sweet.
WarpGirl wrote:Honestly I was more concerned with Sam and Jack and how utterly rediculous Frat Regs are for a Military Operation that did not officially exist. I mean who cares, if the Air Force in general has no clue about the Stargate or SG-1.
It's
still the Air Force and he was her direct commanding officer. Just because they were covert doesn't mean the regs go out the window. Those regs are there for a reason and I can think of at least one SG1 episode where the entire mission should have failed because Jack lost his head and wouldn't leave Sam behind as the mission parameters required (but it didn't because they had Script Immunity.) If two officers in this case are involved, it endangers the entire rest of the unit because those two officers are (as human nature dictates) more focused and distracted by each other to the detriment of the unit. What happens if they have a serious argument before going on an op (he left the toilet seat up, she taped over his Simpson's tapes, et. al.)? That's going to seriously negatively impact the mission.
The difference for TnT (even though technically, they were violating all number of regs themselves which is why I maintain that they'd probably keep their relationship a secret) is that they were effectively the same rank and appeared to effectively share the duties as first officer. Not to mention, they were very rarely in a situation where she would have to order him
into danger or even to his death, whereas on SG1, they were routinely in combat situations where Jack might need to order Sam to her death to fulfill the mission. Plus, he was one to three ranks higher than her (depending on what she is now - he's got two stars in SGU, I think, and I believe she's still just a bird colonel.) While it was very clearly a means for them to toy with 'will-they-won't-they'
long past the expiration date, they actually had a legitimate reason for doing so.
Elessar wrote:Interestingly, he's showing up in SGU episodes lately... I wonder if they'll insert something there. She could even guest star!
She has guest-starred back in the first episode. She was in command of ship orbiting the Icarus planet, and Jack has referenced her once or thrice in show.